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You never run into other couriers, even though they say they're out there. The world is really empty, beyond the idea of feeling alone. This leads to janky movements, odd traversal, and stupid collisions that could have been easily avoided. Many of the predetermined animations for movements locks your character into a path even when you try to change directions. I never knew the US had so many mountains. The scenery is essentially 1 color pallet per region of the same things funky terrain in green, magenta, grey, or white. This game seems more like a money grab so he can start his career making cheesy movies. So much with potential, yet the worse possible execution. The idea of different terrain aspects impeding your traversal is interesting, but Kojima doesn't do anything else with it other than make playing the game frustrating.
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You'll spend more time managing inventory and traversing overly detailed, poorly explained menus than you will actually doing something other than hold R2 or L2 to walk. Good graphics and odd cinematic, but everything else is boring and stupidly over complex.
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You'll spend more time Definitely a waste of $.
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